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PASUKIDS MUSIC VIDEOS

Pasukids , 2020

Director: Daniel Alonso

Role: 3D Modeler, Lookdev. Artist & P.A.

Producción: Pasumecha Producciones

Company: Pasumecha Producciones

Release Date: July 26 & December 12, 2020

Location: Monterrey, Nuevo León, México

Genre:  3D Animation

Production Type: Music Video

Synopsis: El Canto del Elefante and Mar de Colores by Pasukids are vibrant, upbeat songs that celebrate the beauty of nature and the importance of environmental awareness. In El Canto del Elefante, children are invited to enjoy the rhythmic celebration of animals and the jungle, led by the voice of a playful elephant. Meanwhile, Mar de Colores brings the ocean to life with colorful melodies and joyful rhythms, highlighting marine life and the need to protect our seas. Both songs combine fun, creativity, and education, encouraging kids to connect with the natural world around them.

Available: Youtube

3D GENERALIST CASE STUDY

⚠️This case study is intended for demonstration purposes only and is not intended for commercial use. All rights to the original content belong to Pasukids. Full credit goes to my main contractor/studio for the opportunity and supervision during the project.

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OVERVIEW

Outcome, Tools & Techniques:

  • Results & impact: Created and refined a 3D model of the boy, optimized the retopology of the girl for better animation, rigged both characters (kids, elephant, duck, bunny and fishes) for natural movement, and textured both characters and the environment, ensuring detailed and vibrant surfaces. Assisted as a Production Assistant (P.A.) in coordinating workflow efficiency. The result enhanced the fluidity of character animation, supported smooth rigging for lifelike movement, and improved overall visual appeal, seamlessly integrating the 3D elements into the videos for a cohesive and engaging final look.

  • Software: Autodesk Maya, Substance Painter, Photoshop, Google tools.

  • Techniques: 3D Modeling, Retopology, UV Mapping, Rigging, Texturing, Environment modeling, and scene optimization.

KEY RESPONSABILITIES

  • Created 3d models for characters, props and environments.

  • ​Reviewed concepts and refine models based on feedback to meet quality and artistic standards.

  • Optimized 3d models by rebuilding the mesh with clean topology for efficient animation.

  • Unwraped 3d models to create UV maps that allow for the precise application of textures.

  • Cocreated the Set up for the character rig,

  • Applied advanced texturing techniques.

     

  • Provided updates on progress and share any technical or artistic challenges, offering solutions where necessary.

  • Reviewed assets for quality, ensuring consistency in style, scale and technical specifications.

  • Organized files and project assets for easy access and collaboration within the team.

  • Collaborated with the in-house team, maintaining strong communication to meet project goals and deadlines.

  • Consistently communicated with both the team and production to ensure smooth workflow and address any update or concerns in a timely manner.

OVERVIEW

Outcome, Tools & Techniques:

  • Results & impact: Storyboarding and reference gathering provided a clear visual direction, streamlined production, and ensured a cohesive style, leading to an efficient workflow and polished final result.

  • Software: Google tools.

  • Techniques: Storyboarding & Reference gathering. 

KEY RESPONSABILITIES

  • Collaborate with the P.A. group to create detailed storyboards to visualize key scenes and camera angles.

  • ​Collect and organize visual references to guide design and animation.

  • Assist with organizing files, managing schedules and coordinating tasks to ensure timely delivery.

  • Collaborated with the in-house team, maintaining strong communication to meet project goals and deadlines.

  • Consistently communicated with both the team and production to ensure smooth workflow and address any update or concerns in a timely manner.

  • Work closely with the team to align creative vision and project goals.

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